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Gamnim – Mainframe – 1970

Gamnim is a game of Nim. There is a distinct number of items on a distinct number of piles and the player and computer take turns removing items from a chosen pile. Depending on the choices made at the start of the game whoever picks the first or last item wins the game.
The game is written in BASIC language.

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Digits – Mainframe – 1970

Digits is a number guessing game. The player is asked to write down three lines of 10 digits, where each digit can be 0, 1 or 2. The computer will then try to guess your numbers. The player must input the number sets and the computer compares it with its guesses. If it guessed correctly more than 10 times the computer wins, otherwise the player wins or it’s a tie when exactly 10 guesses were correct.
The game is written in BASIC language.

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Craps – Mainframe – 1970

Craps allows the player to try his virtual luck on a craps table. The player throws dice and can bet virtual money. The goal is to roll the same value again, but when throwing 7 or 11 the player loses his wager, throwing anything else prompts another throw. The game keeps track of how much the player has won or lost. The game was written in BASIC language.

Coko

Coko – Mainframe – 1970

Coko (the Cooper-Kozdrowicki chess program) is a chess program written in FORTRAN. It plays a minimal chess game at the rate of 0.2 sec CPU time per move, with a level close to lower chess club play. It participated in four American computer chess championships (1970, 1971, 1972 and 1973). Later versions included the Mater software which is a dedicated piece of software to detect check-mate situations: both how to cause them and how to prevent them.

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Carmonette IV – Mainframe – 1970

The last entry in the Carmonette military training simulation series expands on its predecessors by adding modeling of night vision and communications to the existing model of tank/anti-tank, infantry and armed helicopter support. It models combat scenarios for battalions and companies. Units can be ordered to move, stay still, prepare fire and fire. CARMONETTE stands for “Combined ARms Computer MOdel”

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Bridge – Mainframe – 1970

Bridge is a bridge card game written in BASIC language.
The game offers a practice session for the player. The game allows the player to bid on a given situation and will ask the player questions about the situation. When incorrect the player is told the correct answer or hints on what to do.

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Batnum – Mainframe – 1970

Batnum is a “battle of numbers” against the computer. There is a distinct number of items on a pile and the player and computer take turns removing items. Depending on the choices made at the start of the game whoever picks the first or last item wins the game. The player can also determine the maximum number of items that can be taken in a turn.

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Bandit – Mainframe – 1970

Bandit is a text-based slot machine simulation game written in BASIC for the PDP-10. The player starts with an initial balance and can try to make a winning by playing the slot machine. The bandit’s arm is pulled by pressing the return key. The game is over when the player runs out of money. The player is free to determine the amount of money to spend on each spin.